- public Texture2D center;
- void Start() {
- ...
- center = (Texture2D) Resources.Load("center", typeof(Texture2D)); // Assigns a texture named "center.png" to a Texture2D(center).
- ...
- }
- void OnGUI() {
- ...
- if (GUI.Button (new Rect (850, 570, 32, 32), new GUIContent(center))) {
- ...
- }
- ...
- }
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